Notables:
Dearest Guilty Gear Xrd Rev2, Undertale, and Mario Kart 8 Deluxe,
You all should
have made my list this year, but due to such an overwhelming amount of applications
from 2017, I had to put yours aside. Remember
though, just because you weren’t new releases for the year (technicalities, I
know), I still love you all enough to give you a nod and a mention.
Dearest Cuphead,
You got the short
end of the stick on this one, and I apologize.
I like you so, so, so much, but a last minute addition to my top 10 just
happened to swoosh in there and knock you off.
#Blame2017.
Dearest Pyre,
It’s not you, it’s
me. You were easily one of my favorite
games of 2017, but the year as a whole was just too damn good. Tell SuperGiant I’m sorry, and I still hold
Transistor in very high regards.
Dearest Resident Evil 7,
We had some fun
for a bit, but it wasn’t lasting. Don’t
get me wrong, I love what you’ve done with yourself, your whole ‘reinvention,’
and I love our time spent together this year.
It’s just, it wasn’t meant to be.
Dearest Lawbreakers,
I don’t know what
to say. I’m sorry we drifted, but do you
blame me? You just took too long to
catch on, and I know that’s not your fault, but I can only sit in a lobby for
so long. I sincerely hope you get back
on your feet in the months to come though.
Dearest Mass Effect Andromeda,
No.
Dearest Destiny 2,
I like you, I
do. It’s just not the time nor place
anymore. I have more important things to
be doing (ie games to be playing).
Sorry?
Dearest Mario Odyssey,
Im sure I’ll be
getting some flak on this one. Just
remember kids, everyone has their own likes and dislikes. And it’s not that I dislike you, at all
really. On a list of 11 or 12, you’d absolutely
place 11 or 12. You do a lot of things
really well, but nothing specifically great (opinion!). I should stop now.
Dearest Uncharted Lost Legacy,
Another example for
the amazing year of gaming. You are
absolutely a fantastic entry into the Uncharted franchise, one which any
Uncharted fan should immediately dive into.
Dearest Matterfall,
You were arguably
the most disappointing game of the year for me, and it saddens me to say
so.
Dearest Nioh, Mario & Rabbids, Night in the Woods, and Hollow Knight,
Sorry I didn't get around to you all this year, but I'll see you soon enough.
And without further ado:
10) Dear Wolfenstein 2,
Wow. Just, wow. I knew you’d go some places with the fight
against the Nazis, but wow did you go some places. I will say, however, your actual gameplay
wasn’t anything to write home about. Was
it bad? No. Was it average? Sure.
But that’s not where my full investment was. Terror Billy and his squad of resistance
hooligans made for a surprisingly well-crafted group of characters, and some of
your… moments… I will soon never forget. I don’t really know how Machine Games
could top this entry, but let’s not forget who has yet to arrive: Mecha Hitler.
9) Dear Assassins Creed Origins,
I’m coining a new term because of you, “Creed Syndrome.” Definition: An annual, franchised sequel that
has a facade of being different from the previous entries but only feels that
way because of the extended time from the preceding games launch. This is, by no means, a bad thing. You managed to improve on a handful of ideas
and concepts from the prior games and make a fantastic “Creed game.” Bayek is an okay character (that’s a
compliment), the gameplay is arguably the best in the series, Egypt is quite
possibly my favorite setting yet, and certain missions lead to some
entertaining moments. I hope Ubisoft
takes note of what they’ve done with you and hits the breaks again for wherever
the assassins next end up. Prediction: Far Cry 5 will also have Creed Syndrome.
8) Dear The Surge,
First and foremost, you were quite the surprise. I approached you with full apprehension, yet
became smitten with you for a few weeks.
What you lacked in narrative, you made up for with intense, satisfying
combat in a uniquely realized world. Although
the die, progress, die, progress loop wasn’t always my forte, I found myself
constantly needing to advance further and further in hopes of finding one of
your near perfectly placed shortcut routes.
Which is perhaps what I found most enticing about slashing my way
through the CREO facilities - a steady flow of “a-ha!” moments, where I was
able to finally let myself breathe again.
I like you.
7) Dear The End Is Nigh,
You are a very, very, late
addition to my list, and we’re still not anywhere near being done. For all I know, my opinion could completely
change over the course of the next week. But as it currently stands, you are
faaaaaaan-fuckin-tastic, and I honestly don’t see that drifting. From the very opening cutscene to the little
spurts of dialogue, I constantly find myself smiling. The platforming is tight and fair, the level
layouts are always interesting, and the difficulty is a perfect blend of
masochism. Are you perfect? Not really.
A stage select screen, as opposed to world select, would have been nice for
backtracking to missed collectibles, but it hasn’t really deterred me quite yet. Above everything else, however, you consistently
accomplish something very few games have done this year – make me work for
something, while smiling at every accomplishment.
6) Dear Hellblade: Senua's Sacrifice,
You made me uncomfortable. There
were moments through our journey where I genuinely felt uneasy, and anxious,
and tense - emotions which aren’t always easily brought forward when playing an
interactive story. But you did it. Yes, we could go on about your approach
towards mental illnesses and how you were able to handle a subject which many
may shy away from, and do it successfully, but that would disregard all other
aspects of what I loved about you. Your
overall aesthetic - from the pitch-black swamps to the damp caverns to flowery
meadows, from the voices echoing through Senua’a head to the popping of flames
to the clash of blades amid battle - I
found all of which stunning and unforgettable.
While I still hope Ninja Theory goes back to their typical hack n’ slash
in the future, I admire you for what you are.
5) Dear Horizon Zero Dawn,
At a point where open world games have become a somewhat ‘known
quantity,’ you came along and somehow managed to freshen things up. Despite having a few open world staples, the
way you approached them and made gameplay feel more natural was very
welcoming. You created such a likable
cast of characters, and the hologram flashbacks of ‘current day’ characters
created an intrigue into how the world went through such a drastic transition. Not to mention you crafted one of the better
story-lines of the year, with some fun twists and turns throughout the final
chapters, and an out of the blue moment happening fairly early. In a jam-packed year of releases, you are
certainly one that shouldn’t be missed.
4) Dear What Remains of Edith Finch,
I can’t say much about my admiration towards you, or rather I don’t want to say much. Your little surprises should be left for the
player to discover, which there were plenty of - the way you focused your
vignettes around unique mechanics (the cannery scene is one of my favorite
moments of the year), how you advanced your narrative through different
perspectives, how you constantly left a sense of mystery behind your doors (and
left some of that mystery ambiguous come the end). You are perhaps the most surprising game of
the year for me, and one that I wholeheartedly wish more people would choose to
experience.
3) Dear Nex Machina,
You made an addict out of me.
You were an addiction I couldn’t kick, nor wanted to. You were, and still are, a spectacle in
practically every twin-stick/bullet-hell way imaginable. Dare I say it? You’re perfect for what you are, and I don’t
care what others may say. You were made
for me.
2) Dear Zelda: Breath of the Wild,
You did it, you’ve convinced me.
You made me give Nintendo a chance and I genuinely couldn’t be happier
about it. And even though there’s a high
probability we don’t make to Calamity Ganon any time soon, the hours we’ve
already spent together have made you something special. Your sense of adventure and surprise is
practically unparalleled, and your lack of player direction is quite relieving.
I constantly find it hard to put you
down; you somehow have this “one more ‘thing’ to do” aura surrounding you. You deserve every accolade you’ve been given
this year, and I look forward to continuing our journey for the hours and hours
to come.
1) Dear NieR:Automata,
I think about you on an almost weekly basis. I never want to forget our moments together,
both the good and the bad, and will probably be coming back to you annually. You are a certainly a catch, and had me
digging through your background and lore for days after we were through. You still somehow make me hold back tears
when seeing certain online images or videos of your struggles, even months
after we experienced them together. Am I gushing over you? Absolutely. You
are truly an unforgettable experience, and if these sentiments don’t constitute
giving you my game of the year, then, well, what should?
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